Buff up (Haste is good) and head through, the eastern portal. Perhaps the oldest elf from Kyonin, he is unwilling to share his name. While you're fighting these, you'll probably aggro the next group of enemies as well, including two Alchemists. (dryad tokens, coins, dogtags) you can also sell them to oleg. If you annexed Silverstep, you can recruit Mim now. Item Basics. Save your game, travel to the Secluded Lodge and enter. When they're dead, you will find the last Melted Shard of a Ring (13/13) on one of the Primal Spider Matriarchs. This throne room event will occur about now. If you press them you will see either "CLICK" or "THUD". If Kesten is here and you went to the capital first, the goblins will be dead and he will be fighting an Owlbear on his own. Continue further south for another horde battle: Commando Commander, Sneak x 2, Roc Eye x 4, Dogcutter x 3, Soldier x2, Alchemist Master, Alchemist Expert. Tell Nilak that you dealt with the spirit and she will not be impressed. Choose to throw the bird's bones in and you will have a second option. Your enemies are two 8th level fighters, a 10th level fighter who's a bit tougher than the others and an 8th level priest. The fifth cultist flees the scene. You will soon come upon the Goblin Fort. Check the cart to your right for ingredients and a new recipe, Succulent Sausages. The easy path is the "Ahem O fey!" Return to the previous cave and head cautiously down the eastern tunnel. Eliminate the Alchemist first. Head to the Goblin Village revealed on your map. In my case, the date is "Wealday, 2 Calistril (II)". When you've killed the bird, loot its remains for some meat and an Amulet of Natural Armor +1. You'll have a couple of traps to clear and you will meet a pair of escaped prisoners. If Jubilost is not in your party, you may want to sub him in (using the Group Manager screen; returning home will force plot developments that you may not want) because he can have a certain amount of character development in the upcoming dungeon and there are lots of swarms to deal with. There are a group of bandits that you can eavesdrop on if you can make progressively more difficult stealth checks: DC17, DC19 and DC21. r/Pathfinder_Kingmaker - Dryad grove solo - very difficult(spoilers!) Finally, look in the bottom right corner of the area for a hidden (DC25) crate containing a Frost Falchion +1 along with minor loot. In case you're wondering, you still can't go further east. If you exhaust their conversation options, you can choose to abandon the hunt. Visit him in Tatzlford and he'll tell you about his disastrous date. Refusal does your conscience good, I'm sure, but you'll lose Irlene as an artisan. Edrist will visit your throne room approximately 60 days before the deadline. You will find Kimiel (or Kimo) Tavon standing outside the house in the northern part of the settlement. Select the Teleport button and you will see a list of possible destinations. Continue north to the town centre where you will fight two Owlbears, a Ferocious Wyvern, a Yellow Dweomerwyvern and a Yellow Dweomermanticore. If you sold the necklace and you can't remember to whom, you will have to wait a while to find another. What you will find there depends on your actions at the Goblin Fort. Again you have a good / evil choice where the evil choice is obviously stupid. The locked (DC27) chest contains the Hunter's Roast recipe. There is also a seemingly endless stream of wolves which are the work of a Bandit Conjurer who should be terminated with extreme prejudice. If you don't kill them now, you will have to deal with them a little later, so you might as well. Head through the exit at the bottom of the cave and you will have a brief illustrated book episode. If you ask about where you are, you can make a Knowledge (Aracana) check to deduce that you are in the First World. At certain points in the countdown to Ancient Curse, Part 3, various events will occur. If you've already played it, skip ahead. There are also two chests. Otherwise he gracefully gives you leave to decide where you will be more useful rather than him. About 130 days before the curse activates, Amiri will come to your throne room and ask to speak to you in the tavern. If you spared her, the Priest will grant you Lamashtu's boon: +2 to Perception and Intimidation, +1 AC vs. animals and magical beasts. The enemies drop Masterwork weapons or minor magic items. At some point, you will have a scripted encounter with a Priest of Lamashtu. They tell you that they are working for the Stag Lord. You'll want Displacement to go toe-to-toe with this creature, because its attacks are extremely damaging. Backtrack a little and head up the slope to the north to emerge on the other side of the gorge. There's a body nearby with some minor loot. There is nothing more to be done in this version of the Other World for the time being so extinguish the lantern and head through the patch of fog to the north of the pond. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Otherwise, you'll learn that she is hunting a gang of ruthless bandits led by - you guessed it - Varrask. Ask about the three wishes and she will name her second wish: berry wine from Kyonin or Elven Absinth. If you are able to make a Lore: Nature (DC20) check, you will note that the berries are fatally poisonous. She proposes to make the townsfolk a Roc egg omelette and tells you that there's a Roc that lives on Talon's Peak. Leave the settlement, go to Kingdom Management / Settlements / Tatzlford and build workshops for your new artisans. Dumb Question #3342-a: Dryad Tokens :: Pathfinder: Kingmaker General Make your way to Lake Silverstep Village. If one survives, both will. Ask him to show you on the map where to find her and head to Fey Glade. I ended up with a DC 35 Intimidate check which is worth 3840 XP on its own. She will deny having anything to do with the problems blighting your lands. Allow him to do so. This leads to a good / evil choice that is harder than most. STR: 8, DEX: 22, CON: 12, INT: 12, WIS: 9, CHA: 9. Its skin seems wooden and its hair appears to consist of leaves and flower blossoms. If your main character's Persuasion isn't up to scratch, you'll want something like Good Hope and the Professor's Hat to boost your skills. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews . Assuming you allowed Tsanna to live, find her at the Shrine of Lamashtu. You may want wait things out with a 14-day project - rank up an advisor or claim a territory. If you kept the Trailblazer's Helm, it will come in useful as well. The goblin runs off to the north. He claims to have been a smith in Kyonin, where the forge burned out his eyes. you'd get more money from the storyteller NPC later, but having money now can buy you stuff that makes the game easier. If you can get a couple of good rounds from Ekun and the initiative rolls are kind, this fight is quite manageable. The next time Kimo drops something off, he will ask you to visit him again. The next time Sharel delivers a gift, he will tell you that Morhalan has escaped. When you do so, Nok-Nok will announce his intention to tackle the Goblin King alone. It helped us plan the content for the new season, and will do so further. She will want you to get a bottle of wine from Elina so that she can "steal Ekun for a moment". Return the gems to Irlene and she will tell you to return in a week. There's a crate filled with minor loot near the entrance to the southern tunnel. Pick the Rare Bog Flower growing there. I won't give suggestions for managing your kingdom in the walkthrough text, but priorities for Act 3 are: You can build to help raise a stat to 60. Backtrack to the bridge and cross over the road. Wild Empathy (Su) This works like the druid's wild empathy class feature, except the dryad has a +6 racial bonus on the check. The Arch-Chemist drops a Ring of Protection +1 while the Commando Commander drops a Melted Shard of a Ring (12/13). Collect water from the pond and you will obtain the quest item Vial with Poisoned Water. Pathfinder: Kingmaker - Definitive Edition . Continue further and search a crate near the hut for the Energy Source ring and a Token of the Dryad. Loot the chest next to the tent for some ingots of Inubrix. You will find Olika standing to the right of the fireplace. You have to Visit the Shrine of Lamashtu on a Moonday. Going clockwise, you will find a Taldan Warrior's Dog Tag under a rock, some gold and gems in a locked (DC27) crate, more gold and gems in a chest, a well hidden (DC30) and a locked (DC31) chest containing a decent amount of gold and a Headband of Inspired Wisdom +4. Have a stealthed rogue scout ahead a little to start clearing the four DC 27 traps from the floor. However, their research suggests that it's not a curse but rather someone deliberately attacking your barony. Ask him what he wants and he will tell you that he wants to woo her with a gift, an emerald necklace to be precise. Afterwards, raid its nest for the Roc Egg that you've come here for. Return to the sick old man. Interact with it to open a gate that leads to an area exit, slightly more convenient than making your way back down the mountain. The Storyteller collects objects from eras past and the stories that come with them, and is willing to reward those who come to him with more. There's a locked (DC25) container nearby that you can loot for some gold. If you drink jagwart, you will have to make three Consitution checks (10, 11, 12), "[Stealth 13] Nok-Nok climbed on the roof", Primal Spider Matriarch, Primal Giant Spider, Spider Swarm x2, Quickspider Swarm. Make your way west into the main camp to clear another horde battle: Sneakwhack, Sneak, Roc Eye x2, Horsereaper, Dogcutter x3, Dire Wolf x3. It has been . When they're dead, clear the two traps from in front of the totem and speak to the prisoners to free them. A chest contains minor loot and you will find a Taldan Warrior's Dog Tag under a rock. Wizards and Alchemists can learn new spells from scrolls by right-clicking on them and selecting the "Copy to Spellbook" option. You can reassure her or extort money from her. Remember our recent survey about the DLC of your dreams? Encourage her to persevere (unless you enjoy failing quests). This event will appear in your list 14 days before the deadline. You will see this notification around 220 days before the deadline. Back on the world map, bring up kingdom management and build Mim's Jewelry Shop. Exhaust her conversation options (apart from the one where you murder her for no reason at all) and she will tell you approximately where to look. You can also sell all the junk (or Masterwork weapons) you picked up at the Goblin Fort. The remainder flee leaving you to take care of the Owlbear. Afterwards, Dog will approach Ekun affectionately. Olika's room is the middle of the lower three rooms. The Purple Owlbear has Mirror Image, which is a pain. When you get to the bears' location, search a rock for a Token of the Dryad. If you ask where the surgery is to take place, you can make an alignment choice. When Sharel delivers an item, he asks that you visit him in Tatzlford. You will find a Goblin Horsereaper who wants you to feed the Hydra in the pen next to him and tempts you with the "expar-ince" you'll earn. Irlene tells you to try looking for one in the Narlmarches. Force attack one of them and all four will become hostile. Pathfinders! If you want to complete your circuit of the camp, head southeast. Kill two Ferocious Wyverns. When you leave the city, remember to add your favoured companions back into your party. Afterwards, you can free the prisoners from their cages by clicking on the doors. Speak to the refugee on the other side of the road who is visibly distraught. The Tedrims aren't here for hunting, but there's also nothing that marks either of them out as a priest or priestess of a forbidden cult. After you've cleared it, you can loot two chests. Biography []. Return to Tatzlford and give Kimo the good news to complete his quest. You will see more goblins, trying to entice a Primal Hydra into their village. Near the entrance you will find some escaped prisoners and a short distance after that, Kesten and his militiamen ineffectually fighting a large group of goblins. anyone know if theres a specific person you turn these into, or do i just sell them to whatever vendors around? Leave the cave and head to Tatzlford. A chest on the left of the cave contains a suit of Banded Armor +3 while a final locked chest (DC30) contains the unique Hairsplitter estoc. Go through and you will emerge in a cave with three other exits (the one you just used is one-way). A dryad appears as a comely humanoid. Afterwards, Ntavi will ask you to speak to her when you have a moment. To the left of the pond you will find two Primal Manticores if you insist on killing everything. Advance and you will find yourself in battle with a Greater Enraged Owlbear. There is a chest filled with minor loot in the northwest corner. Instead, go into the kitchen. Don't bother questioning Dumra behind the bar because you don't get anything useful out of her. Make a hard save here. If you want to clear the map, you can go northwest towards where you fought the Owlbear and kill the three Greater Dire Bears in your way. When you deliver the absinthe to Mim and return to your throne room, you will be on a 14 day timer to complete the quest. Instead, head west along the path and clear another Primal Giant Spider and Spider Swarm. When you emerge, ignore Mim who is lying on the ground. You'll probably need to rest before entering. Go there and you will find two Greater Tatzylwrms and a body. He will tell you of a beautiful flower that grows in the swamps. It simply tells you that new levels in the Tenebrous Depths have opened up. It seems that Tigni has been profiteering. She is a 12th-level Inquisitor. Return to the kitchen and speak to the Tedrims' servant, Tsanna. Search its remains for a Shard of Knight's Bracers (8/10). The Intimidate check (DC25) should be manageable but you can also take advantage of the fact that they are badly hungover by speaking loudly, shouting and finally screaming. Continue to the tower and the Ancient Roc will fly down to defend her nest. Make your way around to the gate. Search its remains for a Melted Shard of a Ring (6/13). The goblin here is a merchant. After you've killed it, you will have to make a choice as to whether to keep the disturbing implications to yourself or warn the people. When Irlene delivers her first item, she will have a proposal for you. This is a pain. The shaman will run off leaving you to deal with a horde of hostile goblins: Commando Commander x2, Sneakwhack, Horsereaper, Sentry x3, Roc Eye x2, Sly Eye x5. Start making your way up the western side of the map. Pathfinder: Kingmaker - Ironstone Gully Walkthrough (UPDATED) [April There are two Brawlers (Barbarian / Rogue) and a level 10 Alchemist. See for yourself: Creative Director Alexander Mishulin will tell you more! There is a puzzle in the ruins to obtain a secret treasure. Go directly east from your starting point. As you approach Kesten's camp, four random monsters (Ferocious Owlbear, Ferocious Wyvern, Primal Manticore) will burst out of freed prisoners and militiamen. Head through one of the fog clouds to be whisked away. If you have more time than that, reload the save you made earlier and do the Mother of Monsters quest instead. Do not leave your throne room for the moment. Leave the throne room and go to the Capital Square for a scene with two peasants arguing about whether to leave the city. This leads to an illustrated book episode. When the enemies are dead, loot the Hamadryad for a Speed Composite Longbow +2, a Ring of Protection +2, a pair of Bracers of Archery and a Cloak of Resistance +1. A short distance ahead is a Quickhydra. If you were to use magic, it requires Heal. If you don't want to make this complicated for yourself, simply attack her. After you've freed the guard, you can do some shopping with Verdel if you have an urgent need to offload dead looters' junk and animal pelts. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews . Pick your way carefully through the area. Further discussion is interrupted by news that the peasants are revolting. I'm talking about the token of dryad ,taldan warrior dogtag or torag's pendant. There's a trap among the enemies that you may need to take care of. Immediately afterwards, a battle will begin. If one of your advisors didn't make it, the surviving advisor will want you to do the other thing (i.e. If you had the Sweet Teeth weed the Narlmarches, you should have an emerald necklace. These do a lot of elemental damage if triggered and when you go to disarm them, you will often trigger a Quickspider Swarm.
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